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Portrait

Gault <Your Companion>

Level 65 | Standard | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Emergency Healing

FQN: abl.​exp.​seasons.​01.​ep_13.​vette.​heal_to_full

Emergency Healing
1.5sinstant40 m125100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m100100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m75100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m50100%

Power Shot

Fire a single powerful blast at the target. Has a short cast time.

FQN: abl.​npc.​ability.​rifle.​power_shot_caster

Power Shot
6s1.5s cast30 m25100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.gault_rennow

Starts conversation: cnv.location.companion_characters.bounty_hunter.gault_rennow.gault_rennow

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_devaronian_bmn_non_a03
  • Material: head_devaronian_bmn_cc_a03_v01
  • Eye material: eye_devaronian_non_a01_c02
  • Skin color is hued into slot: 0
skincolor
 skincolor_alien_non_h05_p
    complexioncomp_devaronian_cc_c03_m
      Body details
      SlotDetails
      chestchest_tight_bmn_archetype
      • + chest_tight_bmn_med_ge_mtx121_chest
      • + chest_tight_bmn_med_ge_mtx121_collar
      • + chest_tight_bmn_med_ge_mtx121_shoulder
      • + chest_tight_bmn_med_ge_mtx121_loin
      • Material: chest_tight_med_ge_mtx121c01_u
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_med_ge_mtx121c01_u
      handhand_glove_bmn_archetype
      • + hand_glove_bmn_med_ge_mtx121_forearm
      • Material: hand_glove_med_ge_mtx121c01_u
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_med_ge_mtx121_front
      • + waist_belt_bmn_med_ge_mtx121_side
      • + waist_belt_bmn_med_ge_mtx121_sling
      • Material: waist_belt_med_ge_mtx121c01_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_med_ge_mtx121c01_u
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_med_ge_mtx121_knee
      • Material: boot_tall_med_ge_mtx121c01_u
      All NPCs with this appearance (12)