1. NPCs
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. the_battle_of_corellia
  7. green_jedi_guardian
Portrait

Green Jedi Guardian

Level 49-50 | Strong | Jedi Guardian


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Warding Call

Reduces the damage taken by the caster by 20% for 9 seconds. Note - This ability is balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​warding_call

Warding Call
2m 0sinstantany150100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany100100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m50100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m35100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstant15 m25100%

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Master Stasis
60sinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bfs_african_a01
  • Material: head_twilek_bfs_african_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_twilek_bfs_non_a02
  • Material: hair_twilek_non_a02_v01_f
hair_twilek_bfs_non_a06
  • Material: hair_twilek_non_a06_v01_f
skincolor
(one of 3)
 skincolor_twilek_non_h03_p
     skincolor_twilek_non_h01_p
       skincolor_twilek_non_h02_p
        eyecolor
         eyecolor_twilek_non_h02_s
          facepaint
          (one of 2)
          makeup_twilek_non_c02_f
            tattoo_twilek_non_c07_f
              Body details
              SlotDetails
              chestchest_robe02_bfs_archetype
              • + chest_robe02_bfs_heavy_jk_a12_back
              • Material: chest_robe02_heavy_jk_a12c04_f
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_heavy_jk_a12c04_u_v01
              handhand_glove_bfs_archetype
              • + hand_glove_bfs_heavy_jk_a12_forearm
              • Material: hand_glove_heavy_jk_a12c04_u
              waistwaist_belt_bfs_archetype
              • + waist_belt_bfs_heavy_jk_a12_back
              • + waist_belt_bfs_heavy_jk_a12_front
              • Material: waist_belt_heavy_jk_a12c04_u
              legleg_pant_bfs_archetype
              • Material: leg_pant_heavy_jk_a12c04_f_v02
              bootboot_tall_bfs_archetype
              • + boot_tall_bfs_heavy_jk_a12_shin
              • Material: boot_tall_heavy_jk_a12c04_u
              All NPCs with this appearance (8)