1. NPCs
  2. location
  3. open_worlds
  4. class
  5. bounty_hunter
  6. chapter_3
  7. number_one_with_a_bullet
  8. chancellor_security_chief
Portrait

Larrot

Level 50 | Strong | Chief of Defense


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tenacity

FQN: abl.​npc.​ability.​custom.​boss.​larrot.​tenacity

Tenacity
2m 0sinstantany150100%

Concussive Round

FQN: abl.​npc.​ability.​custom.​boss.​larrot.​concussive_round_aoe_nobreak

Concussive Round
5m 0sinstant30 m100100%

Reactive Shield

FQN: abl.​npc.​ability.​custom.​boss.​larrot.​reactive_shield

Reactive Shield
5m 0s5s castany90100%

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany85100%

Stockstrike

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Stockstrike
30sinstant4 m75100%

Grav Round

FQN: abl.​npc.​ability.​custom.​boss.​larrot.​grav_round

Grav Round
6s2.5s cast30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m15100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc03
  • Material: head_human_bms_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c16_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_armor01_bms_archetype
            • + chest_armor01_bms_heavy_tr_a04_shld
            • + chest_armor01_bms_heavy_tr_a04_back
            • Material: chest_armor01_heavy_tr_a04c03_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_tr_a04c03_u_v01
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_tr_a04_back
            • Material: hand_glove_heavy_tr_a04c03_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_tr_a04_front
            • + waist_belt_bms_heavy_tr_a04_back
            • Material: waist_belt_heavy_tr_a04c03_u
            legleg_armor02_bms_archetype
            • Material: leg_armor02_heavy_tr_a04c03_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a04_shin
            • Material: boot_tall_heavy_tr_a04c03_u