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Portrait

Lord Argos

Level 48 | Elite | Boss


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​npc.​ability.​force.​dark_heal

Dark Heal
9s3.5s cast15 m500100%

Backlash

Surrounds the caster with lightning that deals damage to attackers.

FQN: abl.​npc.​ability.​force.​backlash

Backlash
30sinstantany500100%

Affliction

Casts a powerful force affliction upon the target that deals high internal damage over 24 seconds.

FQN: abl.​npc.​ability.​force.​affliction_instant

Affliction
30sinstant30 m400100%

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​npc.​ability.​force.​force_crush_dot

Force Crush
21sinstant15 m300100%

Thundering Blast

Sends a thundering blastwave at a target that deals <<1>> internal damage. Thundering Blast automatically critically hits targets affected by your Affliction.

FQN: abl.​npc.​ability.​force.​thundering_blast

Thundering Blast
9s2s cast30 m300100%

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​npc.​ability.​force.​chain_lightning

Chain Lightning
15s3s cast30 m200100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc04
  • Material: head_human_bms_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask01_bms_archetype
  • Material: face_swmask01_med_sw_a02c04_u
hairhair_human_bms_non_a03
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_sithpro_h02_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_sith_non_h02_s
        complexioncomp_human_non_sith02_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_robe02_bms_archetype
            • + chest_robe02_bms_med_sw_a02_mid
            • + chest_robe02_bms_med_sw_a02_shld
            • Material: chest_robe02_med_sw_a02c04_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_sw_a02c04_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_med_sw_a02_forearm
            • Material: hand_gauntlet_med_sw_a02c04_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_sw_a02_back
            • + waist_belt_bms_med_sw_a02_front
            • Material: waist_belt_med_sw_a02c04_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_sw_a02c04_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_sw_a02_shin
            • Material: boot_tall_med_sw_a02c04_u