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  6. male_beastmaster
Portrait

Male Beastmaster

Level 45-60 | Weak | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17963936940689377449

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_gormak_bms_non_a01
  • Material: head_gormak_bms_non_a01_v01
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_ge_a30_collar
  • + chest_tight_bms_med_ge_a30_shld
  • + chest_tight_bms_med_ge_a30_loin
  • Material: chest_tight_med_ge_a30primative01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_ge_a31tribal03_u_v01
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a31_back
  • + waist_belt_bms_med_ge_a31_front
  • Material: waist_belt_med_ge_a31tribal02_u
legleg_pant_bms_archetype
  • Material: leg_pant_light_ge_a32settler02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a30_cuff
  • Material: boot_tall_med_ge_a30primative01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
headhead_gormak_bfs_non_a01
  • Material: head_gormak_bfs_non_a01_v01
Body details
SlotDetails
chestchest_armor01_bfs_archetype
  • Material: chest_armor01_heavy_bh_a04c03_f
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_a04_front
  • + waist_belt_bfs_heavy_bh_a04_sling
  • Material: waist_belt_heavy_bh_a04c03_u
legleg_pant_bfs_archetype
  • Material: leg_pant_heavy_bh_a04c03_f_v01
bootboot_tall_bfs_archetype
  • Material: boot_tall_heavy_bh_a04c03_u
All NPCs with this appearance (18)