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Portrait

Mounted Skytrooper

Level 68 | Standard | Droid


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Clear Threat

FQN: abl.​world_design.​utility.​threat.​clear_threat_60meters

Clear Threat
1sinstant50-100 m999100%

Turret Knockback Blast

FQN: abl.​npc.​ability.​turret.​turret_knockback_blast

Turret Knockback Blast
15sinstant5 m995100%

Turret Laser Flurry

FQN: abl.​npc.​ability.​turret.​turret_zakuulan_flurry_laser

Turret Laser Flurry
1.5sinstant40 m1100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebms_skytrooper_a01
  • Material: bms_skytrooper_a01_c02
All NPCs with this appearance (199)