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Portrait

Skytrooper

Level 60-70 | Weak | Sniper Droid


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Priority Target

FQN: abl.​npc.​ability.​skytrooper.​sniper.​laze_target

Priority Target
5m 0sinstant30 m800100%

Series of Shots

Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.

FQN: abl.​npc.​ability.​skytrooper.​sniper.​series_of_shots

Series of Shots
20s6s channel30 m700100%

Snipe

FQN: abl.​npc.​ability.​skytrooper.​sniper.​snipe

Snipe
15s5s cast30 m600100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​short_range.​humanoid_20m

Ranged Attack
1.5sinstant20 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 2584571593024021874

Metadata

Appearance

3D model
Details
SlotDetails
creaturebms_skytrooper_a01
  • Material: bms_skytrooper_a01_c02
All NPCs with this appearance (199)