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Portrait

Possessed Chiss Stealth Unit

Level 60 | Weak | Gunslinger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Grenade

Lob a flash grenade that blinds your target and all nearby targets (within 5m) for 8 seconds. Blindness ends prematurely if an affected target is damaged, but cannot be broken in the first 2 seconds. Affects a maximum of 6 targets.

FQN: abl.​npc.​ability.​custom.​boss.​skavak.​flash_grenade

Flash Grenade
2m 0sinstant30 m1000100%

Sever Artery

Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery_random

Sever Artery
12sinstant30 m99050%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m980100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m970100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_chiss_bms_caucasian_a05c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
(one of 2)
 skincolor_chiss_non_h01_p
     skincolor_chiss_non_h02_p
      haircolor
      (one of 2)
       haircolor_chiss_non_h02_p
         haircolor_chiss_non_h05_p
          complexion
          (one of 2)
          comp_human_non_c26_m
            comp_human_non_c20_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_med_ge_a14_collar
              • Material: chest_tight_med_ge_a14military05_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a14military05_u_v02
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_med_ge_a14_pouch
              • Material: hand_gauntlet_med_ge_a14military05_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a14_sling
              • Material: waist_belt_med_ge_a14military05_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a14military05_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ge_a14_cuff
              • Material: boot_tall_med_ge_a14military05_u
              All NPCs with this appearance (4)