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Portrait

Regulator First Lieutenant

Level 51 | Elite | Mercenary


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Rail Shot
15sinstant30 m250100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m25100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m12100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m5100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a04
  • Material: head_human_bms_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair[no archetype]
  • + facehair_human_bms_asian_sp_cyber01_glasses
  • Material: facehair_human_non_sp_cyber01_u
skincolor
 skincolor_human_non_h16_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h07_s
        complexioncomp_human_non_c15_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_jacket_bms_archetype
            • + chest_jacket_bms_med_ge_a40_collar
            • Material: chest_jacket_med_ge_a40mercofficer01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a39mercsoldier01_u_v02
            handhand_naked_bms_archetype
            • Material: hand_naked_asian_young_a01c01_bms
            • Skin slot 0: hand_naked_asian_young_a01c01_bms
            • Skin color is hued into slot: 0
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_sp_a04_front
            • + waist_belt_bms_med_sp_a04_back
            • Material: waist_belt_med_sp_a04c04_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a39mercsoldier01_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a40_cover
            • Material: boot_tall_med_ge_a40mercofficer01_u
            All NPCs with this appearance (4)