1. NPCs
  2. qtr
  3. flashpoint
  4. korriban
  5. imperial
  6. enemy
  7. trash
  8. hard
  9. republic_assassin
Portrait

Republic Assassin

Level 60 | Standard | Droid


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​npc.​ability.​rifle.​full_auto_green

Full Auto
18s4s channel30 m900100%

Power Shot

Fire a single powerful blast at the target. Has a short cast time.

FQN: abl.​npc.​ability.​rifle.​power_shot_caster

Power Shot
6s1.5s cast30 m900100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 9371206203631490594

Metadata

Appearance

3D model
Details
SlotDetails
creatureassassin_magnatrooper_a01
  • Material: assassin_magnatrooper_a01_v01
All NPCs with this appearance (85)