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Portrait

Sith Acolyte

Level 55 | Standard | Vengeance Juggernaut


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shien Form

Enter an aggressive lightsaber form, increasing all damage dealt by 7%.

FQN: abl.​npc.​ability.​saber.​shien_form

Shien Form
60sinstantany100100%

Invincible

Reduces the damage taken by the caster by 20% for 9 seconds. Note - This ability is balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​invincible

Invincible
2m 0sinstantany90100%

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m10100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m8100%

Force Grip

An instant, very weak version of Force Choke. NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​npc.​ability.​force.​force_grip

Force Grip
60sinstant15 m5100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m2100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3224642912720145310

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bms_non_a10
  • Material: head_bloodsith_bms_non_a10c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
facehairfacehair_bloodsith_bms_non_a05
  • Material: facehair_bloodsith_non_a05_v01_m
skincolor
 skincolor_sith_non_h01_p
    complexion[empty]
    Body details
    SlotDetails
    chestchest_armor01_bms_archetype
    • + chest_armor01_bms_light_sw_a14_collar
    • + chest_armor01_bms_light_sw_a14_loin
    • Material: chest_armor01_light_sw_a14c01_u
    • Skin slot 1: chest_naked_bloodsith_young_a01c01_bms
    • Skin color is hued into slot: 1
    handhand_glove_bms_archetype
    • + hand_glove_bms_heavy_sw_tier_a04_forearm
    • Material: hand_glove_heavy_sw_tier_a04c01_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_heavy_sw_tier_a04_back
    • + waist_belt_bms_heavy_sw_tier_a04_front
    • Material: waist_belt_heavy_sw_tier_a04c02_u
    legleg_cyborg01_bms_archetype
    • Material: leg_cycborg01_med_ge_cy03c01_u
    bootboot_tall_bms_archetype
    • + boot_tall_bms_mtx_sw_a01_shin
    • Material: boot_tall_mtx_sw_a01c01_u
    All NPCs with this appearance (4)