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Portrait

Skytrooper Prototype

Level 61-70 | Strong | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hammer Shot

FQN: abl.​exp.​seasons.​01.​ep_03.​darkside_skytrooper_flurry

Hammer Shot
5sinstant60 m999100%

Missile Blast

FQN: abl.​npc.​ability.​tech.​missile_blast

Missile Blast
9s1.5s cast30 m900100%

Hammer Shot

FQN: abl.​exp.​seasons.​01.​ep_03.​hammer_shot

Hammer Shot
10sinstant30 m800100%

Missile Salvo

FQN: abl.​exp.​seasons.​01.​ep_03.​missile_salvo

Missile Salvo
15s3s channel30 m600100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m500100%

Jet Boost

FQN: abl.​exp.​seasons.​01.​ep_03.​jet_boost

Jet Boost
20sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 2584571593024021874

Metadata

Appearance

3D model
Details
SlotDetails
creaturebms_skytrooper_a01
  • Material: bms_skytrooper_a01_c01
All NPCs with this appearance (45)