1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. bounties
  6. pyro_bounty
Portrait

Sogan Sur <Crime Lord's Henchman>

Level 15-70 | Elite | Fireball


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[summon_pyro_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_pyro_bounty

[summon_pyro_bounty]
2h 30m 0sinstantany999100%

Armor Melt

FQN: abl.​npc.​ability.​tech.​armor_melt

Armor Melt
15sinstant10 m900100%

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m900100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m800100%

Flame Sweep

FQN: abl.​npc.​ability.​tech.​flame_sweep

Flame Sweep
12sinstant4 m700100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m600100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m500100%

Flame Thrower

FQN: abl.​npc.​ability.​tech.​bh_flame_thrower

Flame Thrower
15s4s channel10 m300100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Fire Bomb
12s3s cast30 m200100%

Flamethrower

FQN: abl.​npc.​ability.​tech.​flamethrower_weapon_flurry

Flamethrower
1s3s channel7 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.sogan_sur

Starts conversation: cnv.event.bounty_hunting.shared.bounties.pyro_bounty

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_zabrakrep_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet11_bmn_archetype
  • + face_bhhelmet11_bmn_heavy_bh_a08_shield
  • Material: face_bhhelmet11_heavy_bh_a08c01_u
hairhair_zabrakrep_bmn_non_a02_base
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h02_p
    eyecolor
     eyecolor_zabrak_non_h02_s
      complexioncomp_zabrak_non_c25_m
        facepainttattoo_zabrak_non_good03_u
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_trencharmor_bmn_archetype
            • + chest_trencharmor_bmn_heavy_tr_tier_a04_gear
            • Material: chest_trencharmor_heavy_tr_tier_a04c01_m
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_bh_a03_forearm
            • Material: hand_gauntlet_heavy_bh_a03c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_a05_back
            • + waist_belt_bmn_heavy_tr_a05_front
            • Material: waist_belt_heavy_ge_a05reptrooper01_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_tr_a02c04_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a05_shin
            • Material: boot_tall_heavy_tr_a05c02_u