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Portrait

Squad 5 Trooper

Level 75 | Standard | Railgunner


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

Fires a shot at the target that deals heavy damage. Only works against a vulnerable (stunned,sleeping, burning) target.

FQN: abl.​npc.​ability.​tech.​rail_shot

Rail Shot
15sinstant30 m3100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Electro Dart
45sinstant30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet02_bmn_archetype
  • Material: face_trhelmet02_heavy_tr_a05c04_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_tr_a03_shld
  • Material: chest_armor01_heavy_tr_a03c03_m
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_heavy_tr_a06c01_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_heavy_tr_a03c03_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a03_shin
  • Material: boot_tall_heavy_ge_a04reptrooper03_u
All NPCs with this appearance (2)