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  7. boss_ulgo_supreme_commander
Portrait

Supreme Commander Nayel

Level 31 | Champion | Mercenary Commander


Attributes

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m1000100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m990100%

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Rail Shot
15sinstant30 m100100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m70100%

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Heatseeker Missiles
15sinstant30 m25100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Electro Dart
20sinstant30 m20100%

Artillery

FQN: abl.​npc.​ability.​tech.​artillary

Artillery
20s3s cast30 m15100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet15_bms_archetype
  • Material: face_gehelmet15_med_ge_a23noble01_u
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c23_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_capedouble_bms_archetype
            • + chest_capedouble_bms_med_ge_a23_shld
            • + chest_capedouble_bms_med_ge_a23_loin
            • + chest_capedouble_bms_med_ge_a23_collar
            • Material: chest_capetight_med_ge_a23noble01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a23noble01_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_med_ge_a23_forearm
            • Material: hand_glove_med_ge_a23noble01_u
            waistwaist_belt_bms_archetype
            • Material: waist_belt_med_ge_a23noble01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a23noble01_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a23_cuff
            • Material: boot_tall_med_ge_a23noble01_u