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  7. tersu
Portrait

Tersu <Scion of Zakuul>

Level 64 | Strong | Melee


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m900100%

Death Field

DNT - AOE Damage + Negative Status

FQN: abl.​exp.​seasons.​01.​ep_06.​tersu_death_field

Death Field
60s3s cast30 m800100%

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​npc.​ability.​saber.​impale

Impale
30sinstant4 m700100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m600100%

Backhand

FQN: abl.​npc.​ability.​saber.​backhand

Backhand
30sinstant4 m500100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m400100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.tersu

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a07
  • Material: head_human_caucasian_a07c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a06
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow17_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_baggy_bfs_archetype
            • + chest_baggy_bfs_med_ge_zk01_chest
            • + chest_baggy_bfs_med_ge_zk01_waist
            • + chest_baggy_bfs_med_ge_zk01_hooddown
            • Material: chest_baggy_med_ge_zk01c01_u
            handhand_gloveskin02_bfs_archetype
            • + hand_gloveskin02_bfs_med_ge_zk01_forearm
            • Material: hand_gloveskin02_med_ge_zk01c01_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_med_ge_zk01_front
            • Material: waist_belt_med_ge_zk01c01_u
            legleg_skirt_bfs_archetype
            • Material: leg_skirt_med_ge_zk01c01_u
            bootboot_tall_bfs_archetype
            • Material: boot_tall_med_ge_zk01c01_u