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  5. mandalorian_raiders
  6. enemy
  7. hard
  8. boss_boarding_party_si
Portrait

Vincine <Imperial Boarding Party>

Level 55 | Elite | Sith Inquisitor


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Storm

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_force_storm

Force Storm
15s3s channel30 m80100%

Forcequake

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​jc_forcequake

Forcequake
15s3s channel40 m80100%

Affliction

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_affliction

Affliction
10sinstant30 m70100%

Shock

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_shock

Shock
5sinstant30 m60100%

Saber Strike

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_flurry

Saber Strike
noneinstant4 m50100%

Flurry Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Flurry Blocker
noneinstant30 m40100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmf_non_a01
  • Material: head_bloodsith_bmf_non_a01c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
facehairfacehair_bloodsith_bmf_non_a05
  • Material: facehair_bloodsith_non_a05_v01_m
skincolor
 skincolor_sith_non_h03_p
    eyecolor
     eyecolor_sith_non_h02_s
      Body details
      SlotDetails
      chestchest_baggy_bmf_archetype
      • + chest_baggy_bmf_light_ss_a03_tunic
      • + chest_baggy_bmf_light_ss_a03_hoodup
      • + chest_baggy_bmf_light_ss_a03_shld
      • Material: chest_baggy_light_ss_a03c03_m
      bracerbracer_short_bmf_archetype
      • Material: bracer_short_light_ss_a03c03_u_v02
      handhand_gauntlet_bmf_archetype
      • + hand_gauntlet_bmf_light_ss_a03_wrist
      • Material: hand_gauntlet_light_ss_a03c03_u
      waistwaist_belt_bmf_archetype
      • + waist_belt_bmf_light_ss_a03_back
      • Material: waist_belt_light_ss_a03c03_u
      legleg_skirt_bmf_archetype
      • Material: leg_skirt_light_ss_a03c03_u_v02
      bootboot_tall_bmf_archetype
      • + boot_tall_bmf_light_ss_a03_cuff
      • Material: boot_tall_light_ss_a03c03_u
      All NPCs with this appearance (2)