1. PNJ
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. hard
  8. boss_boarding_party_si
Portrait

Vincine <Équipe d'abordage impériale>

Level 55 | Elite | Inquisiteur Sith


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tempête de Force

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_force_storm

Tempête de Force
15s3s channel30 m80100%

Vague de Force

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​jc_forcequake

Vague de Force
15s3s channel40 m80100%

Affliction

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_affliction

Affliction
10sinstant30 m70100%

Électrochoc

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_shock

Électrochoc
5sinstant30 m60100%

Coup de sabre

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​si_flurry

Coup de sabre
noneinstant4 m50100%

Blocage de salve

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Blocage de salve
noneinstant30 m40100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmf_non_a01
  • Material: head_bloodsith_bmf_non_a01c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
facehairfacehair_bloodsith_bmf_non_a05
  • Material: facehair_bloodsith_non_a05_v01_m
skincolor
 skincolor_sith_non_h03_p
    eyecolor
     eyecolor_sith_non_h02_s
      Body details
      SlotDetails
      chestchest_baggy_bmf_archetype
      • + chest_baggy_bmf_light_ss_a03_tunic
      • + chest_baggy_bmf_light_ss_a03_hoodup
      • + chest_baggy_bmf_light_ss_a03_shld
      • Material: chest_baggy_light_ss_a03c03_m
      bracerbracer_short_bmf_archetype
      • Material: bracer_short_light_ss_a03c03_u_v02
      handhand_gauntlet_bmf_archetype
      • + hand_gauntlet_bmf_light_ss_a03_wrist
      • Material: hand_gauntlet_light_ss_a03c03_u
      waistwaist_belt_bmf_archetype
      • + waist_belt_bmf_light_ss_a03_back
      • Material: waist_belt_light_ss_a03c03_u
      legleg_skirt_bmf_archetype
      • Material: leg_skirt_light_ss_a03c03_u_v02
      bootboot_tall_bmf_archetype
      • + boot_tall_bmf_light_ss_a03_cuff
      • Material: boot_tall_light_ss_a03c03_u
      All NPCs with this appearance (2)