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  2. location
  3. corellia
  4. trainer
  5. harvesting
  6. trainer_harvesting_scavenging_h1_g1_rep_poi00_wilderness
Portrait

Von Praskin <Scavenging (Gathering Trainer)>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Gives codex entry:

Scavenging

Scavenging is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources--junk piles, fallen droids, abandoned cargo and broken-down vehicles. The crafting skills Armormech, Armstech and Cybertech utilize Scavenging resources. Scavengers can send their companions on missions to gather resources.

Recommended Crafting Skills: Armormech, Armstech and Cybertech.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​scavenging

Scavenging
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_npc04
  • Material: head_human_bmf_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h30_p
    eyecolor
     eyecolor_human_non_h03_s
      complexioncomp_human_non_c16_m
        facepainttattoo_human_non_bh06_u
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_heavy_ge_a18_chest
            • + chest_baggy_bmf_heavy_ge_a18_back
            • Material: chest_baggy_heavy_ge_a18mercenary05_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
            handhand_gauntlet_bmf_archetype
            • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_heavy_ge_a18_front
            • + waist_belt_bmf_heavy_ge_a18_back
            • Material: waist_belt_heavy_ge_a18mercenary05_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_heavy_ge_a18_shin
            • Material: boot_tall_heavy_ge_a18mercenary05_u