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Portrait

Zoran Velfahsa <Herald of Zildrog>

Level 64-70 | Elite | Tank


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m10100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap_zero_range

Force Leap
30sinstant30 m10100%

Force Push

Deals <<1>> kinetic damage, knocks the target back several meters and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Leap.

FQN: abl.​jedi_knight.​force_push

Force Push
60sinstant10 m10100%

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​overload_saber

Overload Saber
12sinstantany10100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m10100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.herald_zildrog_stronghold_ch_7

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc02
  • Material: head_human_bms_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask08_bms_archetype
  • Material: face_swmask08_med_sw_a18c01_u
skincolor
 skincolor_alien_non_h10_p
    haircolor
     haircolor_human_non_h16_p
      eyecolor
       eyecolor_sith_non_h03_s
        facepainttattoo_human_non_bh08_u
          Body details
          SlotDetails
          chestchest_robe07_bms_archetype
          • + chest_robe07_bms_med_sw_a18_loin
          • + chest_robe07_bms_med_sw_a18_chest
          • + chest_robe07_bms_med_sw_a18_arm
          • + chest_robe07_bms_med_sw_a18_hoodup
          • Material: chest_robe07_med_sw_a18c01_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_sw_a18c01_u
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_sw_a18_forearm
          • Material: hand_glove_med_sw_a18c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_sw_a18_front
          • Material: waist_belt_med_sw_a18c01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_sw_a18c01_u
          bootboot_tall_bms_archetype
          • Material: boot_tall_med_sw_a18c01_u