[Missile]
[Missile]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16140951145907468974 |
Combat log ID: | 3024202437230592 |
FQN: | abl. |
Star Wars name: | [Missile] |
Autres langues: | Missile [Missile] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [180s]
[Missile]Slot: Buff Duration: 3m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. test. jeffl. race_ powerup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141165566442807497 FQN: abl. test. jeffl. test_ race_ powerup_ missile/5/1 - Set Duration
- 1
- When [Powerup Activator] is activated by CASTER
[Powerup Activator]
FQN: abl.test.jeffl.test_race_powerup_activator
Override target to:
- Trigger Target
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET has an effect with the tag tag.abl.test.joshuam.race_prototype.race_mount
Failure message: Your target must be in the race to use this powerup.
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- When
- [0s]
[Missile]Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. test. jeffl. race_ powerup Conditions: - Can only be called by other effects
Global ID: 16141166665954442868 FQN: abl. test. jeffl. test_ race_ powerup_ missile/5/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s - Play appearance epp.
bounty_hunter. , dependent on calling effectconcussion_missiles. concussion_missiles_cast
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.test.jeffl.race_immunity
Perform the following actions:
- Ballistic Impulse, centered at random, never knockdown, momentum = 4, 80° pitch, 0° yaw
- Add effect #3 to TARGET from CASTER
- [3s]
SlowedSlot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. test. jeffl. race_ powerup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET has an effect with the tag tag.abl.test.joshuam.race_prototype.race_mount
- Can only be called by other effects
Global ID: 16141167765466070051 Combat log ID: 3024202437230859 FQN: abl. test. jeffl. test_ race_ powerup_ missile/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%