1. Pouvoirs
  2. test
  3. jeffl
  4. test_race_powerup_magnet

[Magnet]

forcecharge

[Magnet]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcecharge
[Magnet]
2
forcecharge
[Magnet]
3
forcecharge
[Magnet]
4
forcecharge
[Magnet]
5
forcecharge
[Magnet]
6
forcecharge
[Magnet]
  • [180s]
    forcecharge[Magnet]

  • 1

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET has an effect with the tag tag.​abl.​test.​joshuam.​race_prototype.​race_mount
          Failure message: Your target must be in the race to use this powerup.
        AND
        • If Caster Positioning
          - Positioned In Front = (bool) false
          - Positioned Behind = (bool) true
          - Positioned Left = (bool) false
          - Positioned Right = (bool) false
          - Negated = (bool) false
          Failure message: You must be behind your target to use this powerup.
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • [hidden] [10s]
    forcechargeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If Caster Positioning
        - Positioned In Front = (bool) false
        - Positioned Behind = (bool) true
        - Positioned Left = (bool) false
        - Positioned Right = (bool) false
        - Negated = (bool) false

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [0s] [not displayed]
    forcechargeEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    forcechargeEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [1s]
    forcecharge[Magnet]

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 550%
    • Play appearance epp.jedi_knight.force_stasis.tick, dependent on calling effect
  • [hidden] [0s] [not displayed]
    forcechargeEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 410%