Série de tirs dispersés
Série de tirs dispersés
Attributs
Type: | active |
Activation time: | 7.1s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16140965887579677640 |
Combat log ID: | 3973179756249088 |
FQN: | abl. |
Star Wars name: | Série de tirs dispersés |
Autres langues: | Scattershot Series Streuschuss-Serie |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (7.0999999s) On death: Effect is removed Tick rate: 0.5s (14 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141167703507514620 FQN: abl. exp. seasons. 02_ uprisings. portn. boss_ 2. shotgun_ channel_ cone/8/1 - 1
- When effect ticks the 4th time
- When effect ticks the 7th time
- When effect ticks the 10th time
- When effect ticks the 13th time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Forward
- Sort Type = Closest
- Distance = 8m
- Angle = (float) 45
Global ID: 16141171002042397141 FQN: abl. exp. seasons. 02_ uprisings. portn. boss_ 2. shotgun_ channel_ cone/8/2
- [hidden] [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141169902530768898 FQN: abl. exp. seasons. 02_ uprisings. portn. boss_ 2. shotgun_ channel_ cone/8/3 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,29
- Standard Health Percent Min = (float) 0,27
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. ability. skytrooper. shotgun_target_impact
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,29
- Standard Health Percent Min = (float) 0,27
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. ability. skytrooper. shotgun_target_impact