1. Pouvoirs
  2. player
  3. level_lock
  4. stat_modifier_package

Pack de statistiques de discipline

bolster

Pack de statistiques de discipline

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bolster
Pack de rôle
2
bolster
Pack de statistiques de discipline
3
100
bolsterAjustement d'index d'objet – Vos statistiques ont été ajustées grâce à votre puissant équipement. Chaque cumul augmente votre maîtrise, votre endurance et votre puissance.
4
bolster
Pack de rôle
  • [hidden] [0s] [not displayed]
    bolsterPack de rôle

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    bolsterEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141086158009438400

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141088357032694718

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141081759962925452

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141083958986181994

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141094954102464104

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140956415635638869

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140958614658895311

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140960813682151785

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 9
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140963012705408131

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 10
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140947619542645965

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 11
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141090556054057176

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 12
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141088357030800806

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 13
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141086158007544332

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 14
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141083958984287978

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 15
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141099352147082912

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 16
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140909136548839083

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 17
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140911335572093901

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 18
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140913534595344215

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • 19
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16140915733618599161

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
      - Tags: tag.abl.player.level_lock.scaling_stats_from_irating
  • [does not expire]
    bolsterAjustement d'index d'objet
    Vos statistiques ont été ajustées grâce à votre puissant équipement. Chaque cumul augmente votre maîtrise, votre endurance et votre puissance.

  • 1
    • When stacks of this effect increase

    Perform the following actions:

  • [hidden] [does not expire]
    bolsterPack de rôle

  • 1
    • On Item Equipped
      - Item Spec = (int) 0
    • On Item Unequipped
      - Item Spec = (int) 0
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​player.​level_lock.​scaling_stats_from_irating
    • Add effect #1 to TARGET from CASTER
  • [hidden] [does not expire]
    bolsterPack de rôle

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) true
        - Actor = (int) 3
        - Conditional = (int) 16141142969124003439

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141052484838256346

    Perform the following actions: