1. Pouvoirs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. boss
  8. troll
  9. difficulty_4
  10. troll_1_rock_heave

Lancer de baradium

forcequake

Lancer de baradium

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_4.boss.trolls.troll_1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcequake
Lancer de baradium
2
forcequake
Lancer de baradium
3
forcequake
Lancer de baradium
4
forcequake
Lancer de baradium
5
forcequake
Lancer de baradium
  • [hidden] [does not expire]
    forcequakeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Delay next ability by 5s (GCD)
    • Immobilize and prevent rotation
    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​troll.​troll_1_rock_heave_inhibitor
  • [hidden] [does not expire]
    forcequakeEffect #2

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

    Perform the following actions:

  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.trolls.troll_1_rock_heave_target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,75
      - Standard Health Percent Min = (float) 0,75
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    forcequakeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook set_wave_1
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [2s]
    forcequakeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook set_wave_1
  • [0s] [not displayed]
    forcequakeEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​troll.​troll_1_rock_heave_target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​troll.​troll_1_rock_heave_target