1. Pouvoirs
  2. test
  3. emmanuel
  4. anticipation
  5. sith_inquisitor
  6. saber_strike_3x_anticipated

[Saber Strike]

assault

[Saber Strike]

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assault
[Saber Strike]
2
assault
[Saber Strike]
  • [0s] [not displayed]
    assaultEffect #1

    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.66
      - Coefficient = (float) 0.33
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . test . emmanuel . anticipation . sith_inquisitor . saber_strike . saber_strike_reaction
    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.33
      - Coefficient = (float) 0.66
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . test . emmanuel . anticipation . sith_inquisitor . saber_strike . saber_strike_real
  • [0s] [not displayed]
    assaultEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . flurry . npc . unarmed
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 5
      - Amount Modifier Fixed Min = (float) 1
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)