Bouclier de monture
Bouclier de monture
Invoque un droïde sonde qui projette un bouclier autour de l'utilisateur, absorbant <<2[$d point/$d point/$d points]>> de dégâts pendant <<1[$d seconde/$d seconde/$d secondes]>>. Ne cesse pas en cas de furtivité. Vous devez posséder une monture pour utiliser cet effet.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141041398341515152 |
Combat log ID: | 4217335762124800 |
FQN: | abl. |
Star Wars name: | Bouclier de monture |
Autres langues: | Mount Shield Transportmittel-Schild |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [10s]
Bouclier de monture
Absorbe les dégâts imminents lorsque vous êtes sur votre monture.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.category. guild_ perk abl. gld. guild_ perk_ active Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140910414540673288 FQN: abl. gld. perk. mount_ shield/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. shield_probe. cast_instant
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Play appearance epp.
agent. shield_probe. tick - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 1
- Standard Health Percent Min = (float) 1
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0