1. Pouvoirs
  2. world_design
  3. flashpoint
  4. env
  5. explosions
  6. knockback_circle_fire

Recul de cercle de feu

Recul de cercle de feu

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Recul de cercle de feu
2
Recul de cercle de feu
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 0,1m to 10m to center of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 55° pitch, 0° yaw
    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is not a player
        AND
        • If toughness of TARGET is ≤ Standard
        >

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.world_design.flashpoint.env.explosions.fire_burn
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 2
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0