1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_06
  6. boss
  7. pit_beasts
  8. rancor
  9. slam

Projection rapide

elementaloverload

Projection rapide

Pilonne le sol, infligeant des dégâts et repoussant toutes les cibles autour de l'utilisateur.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
elementaloverload
Projection rapide
2
elementaloverload
Projection rapide
3
elementaloverload
Projection rapide
4
elementaloverload
Projection rapide
  • [does not expire]
    elementaloverloadProjection rapide

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel ended

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [1s]
    elementaloverloadProjection rapide

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam_radius, dependent on calling effect
  • [0s] [not displayed]
    elementaloverloadEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,24
      - Standard Health Percent Min = (float) 0,24
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    elementaloverloadEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​exp.​seasons.​02.​ep_06.​boss.​pit_beasts.​pack.​is_pack_beast

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 30° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​exp.​seasons.​02.​ep_06.​boss.​pit_beasts.​pack.​is_pack_beast

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 30° pitch, 0° yaw