1. Pouvoirs
  2. npc
  3. ability
  4. droid
  5. probe_droid
  6. scan_for_enemy

Recherche d'ennemis

diagnosticscan

Recherche d'ennemis

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
diagnosticscan
Recherche d'ennemis
2
diagnosticscan
Recherche d'ennemis
3
diagnosticscan
Recherche d'ennemis
4
diagnosticscanÉtat d'alerte – Potentiels ennemis furtifs détectés.
  • [0s] [not displayed]
    diagnosticscanEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.probe_droid.scan_for_enemy.cast, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    diagnosticscanEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.probe_droid.scan_for_enemy.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.probe_droid.scan_for_enemy.target_stealthed, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    diagnosticscanEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 10
      - Amount Min = (float) 10
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [20s]
    diagnosticscanÉtat d'alerte
    Potentiels ennemis furtifs détectés.

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect