Crachat perfide
Crachat perfide
Attributs
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16141118068703076724 |
Combat log ID: | 2839368519647232 |
FQN: | abl. |
Star Wars name: | Crachat perfide |
Autres langues: | Vile Spit Übles Spucken |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141069714761978630 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. beach. vile_ shaclaw. spit_ slow_ random/7/1 - 1
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- If CASTER is positioned ≤ 30m to center of TARGET
Perform the following actions:
- Play appearance epp.
qtr. 1x2. flashpoint. lost_island. trash. beach. vile_shaclaw. ranged_flurry. attack - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s - Play appearance epp.
qtr. 1x2. flashpoint. lost_island. trash. beach. vile_shaclaw. ranged_flurry. attack
- [4.5s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 4.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141066416227096639 Combat log ID: 2839368519647491 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. beach. vile_ shaclaw. spit_ slow_ random/7/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. trash. beach. vile_shaclaw. vile_spit. snare
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect