1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_03
  6. boss
  7. boss01
  8. force_crush_dot

Écrasement de Force

forceCrush

Écrasement de Force

Ralentit progressivement la vitesse de déplacement de la cible de 60 % à 10 % sur <<1[$d seconde/$d seconde/$d secondes]>> et lui inflige <<3[$d point/$d point/$d points]>> de dégâts cinétiques par seconde. À la fin de l'effet, la cible est écrasée et subit <<2[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceCrush
Écrasement de Force
2
movementSlowedRalentissement (Force) – Vitesse de déplacement réduite
3
crushedÉcrasement (Force) – Dégâts cinétiques réguliers.
  • [0s] [not displayed]
    forceCrushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.cast_instant
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss01.bark04, dependent on calling effect
  • [15s]
    movementSlowedRalentissement (Force)
    Vitesse de déplacement réduite

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_start, dependent on calling effect
    • Set movement speed to 60%
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Set movement speed to 50%
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Set movement speed to 40%
  • 4
    • When effect ticks the 3rd time

    Perform the following actions:

    • Set movement speed to 30%
  • 5
    • When effect ticks the 4th time

    Perform the following actions:

    • Set movement speed to 20%
  • 6
    • When effect ticks the 5th time

    Perform the following actions:

    • Set movement speed to 10%
  • [15s]
    crushedÉcrasement (Force)
    Dégâts cinétiques réguliers.

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.crush_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,452
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_end, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1,2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0