Concentration de volonté
Concentration de volonté
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141180417011345873 |
Combat log ID: | 4293146229866496 |
FQN: | abl. |
Star Wars name: | Concentration de volonté |
Autres langues: | Focusing Will Wille fokussieren |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [18.1s]
Effect #1Slot: Buff Duration: 18.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18.1s
- Max Duration = (time) 18.1s
Global ID: 16141055243950590856 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ reinforcing_ aura/14/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_field_01
- On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_cast_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxSourceBone = (string)
- OnTickVfxSource = (string) aoeVfxEntity_None
- OnTickVfxSourceBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Effect Number = (int) 0
- Ability Spec =[sage_reinforcing_effect][sage_reinforcing_effect]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.adds.sage_reinforcing_effect
- Min Tick Count = (int) 36
- Max Tick Count = (int) 36
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 18,1
- Max Lifespan = (float) 18,1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from TARGET
- [hidden] [18.1s]
Effect #2Slot: Buff Duration: 18.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18.1s
- Max Duration = (time) 18.1s
Conditions: - Can only be called by other effects
Global ID: 16141054144438962269 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ reinforcing_ aura/14/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_RandomValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_RandomValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/iokath/boss/tau/tau_focusingstrength_buff_field_01
- On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingstrength_buff_cast_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxSourceBone = (string)
- OnTickVfxSource = (string) aoeVfxEntity_None
- OnTickVfxSourceBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Effect Number = (int) 0
- Ability Spec =[sage_power_effect][sage_power_effect]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.adds.sage_power_effect
- Min Tick Count = (int) 36
- Max Tick Count = (int) 36
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 18,1
- Max Lifespan = (float) 18,1
- InitialPosition_X_RandomMin = (float) 1,2
- InitialPosition_X_RandomMax = (float) 1,8
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_RandomMin = (float) 1,2
- InitialPosition_Z_RandomMax = (float) 1,8
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [12s]
Vigueur intrépide
Dégâts infligés augmentésSlot: Buff Duration: 12s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141053044927346222 Combat log ID: 4293146229866758 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ reinforcing_ aura/14/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Dégâts infligés (modificateur fixe), set to 10%
- Play appearance , dependent on calling effect
- Modify cooldown of Souffle d'Ossus by -100%
Souffle d'Ossus
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.breath_of_ossus
- Set cooldown of Souffle d'Ossus to 5s
Souffle d'Ossus
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.breath_of_ossus