1. Pouvoirs
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. republic
  7. hub_1
  8. hitting_the_hutts
  9. grevin
  10. pulse_cannon

Canon à impulsion

highenergyclip

Canon à impulsion

Envoie des vagues d'énergie ionique sur des cibles située dans un cône de 10 mètres devant lui et inflige <<1>> de dégâts élémentaires pendant la durée de l'effet.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
highenergyclip
Canon à impulsion
2
highenergyclip
Canon à impulsion
3
movementslowedRalentissement (techno) – Vitesse de déplacement réduite.
4
unleashInébranlable – Interruption impossible.
  • [hidden] [does not expire]
    highenergyclipEffect #1

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.pulse_round.exit
    • Dispel all effects from tags tag.​abl.​trooper.​pulse_generator
    • Dispel all effects from tags tag.​abl.​trooper.​pulse_engine
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​pulse_generator

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    highenergyclipEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.pulse_round.fire, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,072
      - Standard Health Percent Min = (float) 0,072
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,72
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [1s]
    movementslowedRalentissement (techno)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 30%
  • [does not expire]
    unleashInébranlable
    Interruption impossible.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt