1. Pouvoirs
  2. exp
  3. dark_v_light
  4. caster
  5. cone
  6. aoe_cone_wavestorm

Exécution de Force

polaritycharge

Exécution de Force

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
polaritycharge
Exécution de Force
2
polaritycharge
Exécution de Force
3
polaritycharge
Exécution de Force
4
polaritycharge
Exécution de Force
  • [0s] [not displayed]
    polaritychargeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.dark_v_light.wave_storm.cast, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 3m
      - Distance = 50m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 3m
      - Distance = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    polaritychargeEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 30
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.dark_v_light.wave_storm.target, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.force_execution.persistance, dependent on calling effect
  • [0s] [not displayed]
    polaritychargeEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.exp.dark_v_light.wave_storm.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    polaritychargeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation