1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. mandalorian_raiders
  8. boss
  9. boarding_party
  10. ia_poison_dart

Fléchette corrosive

toxicdart

Fléchette corrosive

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raiders.boarding_party_sm
  • class.npc.humanoid.boss.flashpoint.raiders.boarding_party_ia

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
toxicdart
Fléchette corrosive
2
toxicdartEmpoisonnement (techno) – Dégâts internes réguliers.
3
bloomingshotSaignement (techno) – Dégâts internes réguliers.
  • [9s]
    toxicdartEmpoisonnement (techno)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.agent.toxic_dart.target_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [9s]
    bloomingshotSaignement (techno)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.smuggler.wounding_shot_bleed
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0