FR_missile_surge_cheat
FR_missile_surge_cheat
FR_Each time unload does damage there is a 5% chance to gain 2% increased missile damage for 30 seconds. Missile Surge stacks up to a maximum of 5.
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Métadonnées
| Contained since: | Mise à jour 1.1.0 |
| Global ID: | 16140901868211292016 |
| Combat log ID: | 869344330383360 |
| FQN: | abl. |
| Star Wars name: | FR_missile_surge_cheat |
| Autres langues: | [missile_surge_cheat] DE_missile_surge_cheat |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0.4s]
FR_missile_surge_cheatSlot: Buff Duration: 0.4s On death: Effect is removed Tick rate: 0.1s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.4s
- Max Duration = (time) 0.4s
Global ID: 16141179735631204633 FQN: abl. test. qa. cjones. bounty_ hunter. skill. hunter. missile_ surge_ cheat/0/1 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [30s]
Missile Surge
Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 5 Tags: tag. abl. bounty_ hunter. missile_ surge_ stack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. missile_ surge_ stack
- Max Stack Count = (int) 5
Conditions: - Can only be called by other effects
Global ID: 16141180835142833060 Combat log ID: 869344330383627 FQN: abl. test. qa. cjones. bounty_ hunter. skill. hunter. missile_ surge_ cheat/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for effects from tag tag.
abl. , increase by 2%bounty_ hunter. missile_ ability
- 2
- On Effect Applied
- Tag = (string)
- Ability Spec =
Missile à fusionMissile à fusion
Tire un missile à fusion qui explose au contact, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques à un maximum de 8 cibles dans un rayon de 8 mètres et des brûlures par radiation à toutes les cibles qui infligent <<2[$d point/$d point/$d points]>> de dégâts élémentaires supplémentaires pendant <<3[$d seconde/$d seconde/$d secondes]>>. Les flammes font paniquer les cibles standard et faibles.
FQN: abl.bounty_hunter.fusion_missile
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Only when the following conditions are met:
- If CASTER has at least 5 effects with the tag tag.abl.bounty_hunter.missile_surge_stack
Perform the following actions:
- Remove this effect
- On Effect Applied