Lance-flammes
Lance-flammes
Attributs
Type: | active |
Activation time: | 5s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141148163018228324 |
Combat log ID: | 4282464646201344 |
FQN: | abl. |
Star Wars name: | Lance-flammes |
Autres langues: | Flamethrower Flammenwerfer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141157947369679293 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. flamecone/11/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 7m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 3
- When channel ended
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. skytrooper. firestorm_channel_exit
- [5s]
Brûlure
Dégâts élémentaires réguliers.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 3s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. debuff. burn Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141159046881307624 Combat log ID: 4282464646201622 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. flamecone/11/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectfirestorm. firestorm_burn_target
- 2
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,015
- Standard Health Percent Min = (float) 0,015
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,015
- Standard Health Percent Min = (float) 0,015
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,015
- Standard Health Percent Min = (float) 0,015
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [1.5s]
Effect #3Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16141160146392934935 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. flamecone/11/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 1s (GCD)
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141161245904563266 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. flamecone/11/4 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,025
- Standard Health Percent Min = (float) 0,025
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,035
- Standard Health Percent Min = (float) 0,035
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,045
- Standard Health Percent Min = (float) 0,045
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141162345416191729 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. flamecone/11/5 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,07
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0