Munition Feu de l'enfer
Munition Feu de l'enfer
La munition prototype "Feu de l'enfer", développée par les Services Secrets Impériaux, concentre l'énergie d'une rafale standard en un seul tir en rendant extrêmement instable l'alderinium raffiné qu'elle renferme. L'impact en résultant est dévastateur.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141017341792107378 |
Combat log ID: | 739670677782528 |
FQN: | abl. |
Star Wars name: | Munition Feu de l'enfer |
Autres langues: | Hellfire Round Höllenfeuer-Geschoss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Munition Feu de l'enferSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16141037738664642212 FQN: abl. quest. location. open_ worlds. class. act_ 2. trooper. hellfire_ round/0/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s - Play appearance epp.
quest. location. open_worlds. act_2. trooper. hellfire_round_cast
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [5s]
Incinération
Vous avez succombé à vos brûlures...Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 2s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141036639153014041 Combat log ID: 739670677782787 FQN: abl. quest. location. open_ worlds. class. act_ 2. trooper. hellfire_ round/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_2. trooper. hellfire_round_impact - Add effect #3 to TARGET from CASTER
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 5,4
- Standard Health Percent Min = (float) 4,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 3
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks the 1st time
- When effect ticks the 2nd time
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1,2
- Standard Health Percent Min = (float) 0,6
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. incendiary_missile. incendiary_missile_burn
- [4s]
Dommages collatérauxSlot: Debuff Duration: 4s On death: Effect is removed Tick rate: 2s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 9
- Sort Type = Closest
- Radius = 10m
Global ID: 16141035539641385930 Combat log ID: 739670677782789 FQN: abl. quest. location. open_ worlds. class. act_ 2. trooper. hellfire_ round/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1,2
- Standard Health Percent Min = (float) 0,6
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1,2
- Standard Health Percent Min = (float) 0,6
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
bounty_hunter. incendiary_missile. incendiary_missile_burn