1. Pouvoirs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. boss
  8. wraid
  9. sandstorm
  10. sandstorm

Tempête de sable rugissante

dazingshot

Tempête de sable rugissante

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
dazingshot
Tempête de sable rugissante
2
200
dazingshotTempête de sable rugissante – Subit des dégâts réguliers infligés par la tempête de sable. Une exposition de longue durée augmente ses effets !
3
dazingshotTempête de sable rugissante – Dégâts infligés par la tempête de sable.
  • [hidden] [does not expire]
    dazingshotEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​sandstorm_shield_effect
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    dazingshotTempête de sable rugissante
    Subit des dégâts réguliers infligés par la tempête de sable. Une exposition de longue durée augmente ses effets !

  • 1
    • When stacks of this effect increase
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

  • 2
    • When stacks of this effect increase
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        >

    Perform the following actions:

  • 3
    • When stacks of this effect increase
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        >

    Perform the following actions:

  • [hidden] [does not expire]
    dazingshotEffect #3
    Dégâts infligés par la tempête de sable.

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​sandstorm_shield_effect
        >

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 1 250
      - Amount Min = (float) 1 250
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​sandstorm_shield_effect
        AND
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 2 500
      - Amount Min = (float) 2 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 3
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​sandstorm_shield_effect
        >

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 3 500
      - Amount Min = (float) 3 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0