1. Pouvoirs
  2. npc
  3. ability
  4. pistol
  5. sweeping_gunfire

Tirs en rafale

sweepinggunfire

Tirs en rafale

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sweepinggunfire
Tirs en rafale
2
sweepinggunfire
Tirs en rafale
  • [hidden] [does not expire]
    sweepinggunfireEffect #1

    • When channel finished
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . npc . ability . pistol . sweeping_gunfire_end
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    sweepinggunfireEffect #2

    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • Play appearance epp . npc . ability . pistol . sweeping_gunfire_impact, dependent on calling effect