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  2. event
  3. bounty_hunting
  4. shared
  5. bounties
  6. gadget_bounty_henchman
Portrait

Canons jumeaux <Homme de main d'homme de main>

Level 15-70 | Weak | Tank


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe de crosse

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Frappe de crosse
30sinstantané4 m110100%

Avalanche de tirs

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Avalanche de tirs
20scanalisation de 6s30 m110100%

Salve assommante

FQN: abl.​npc.​ability.​cannon.​concussive_round_aoe

Salve assommante
60sincantation de 2s30 m110100%

Salve gravitationnelle

FQN: abl.​npc.​ability.​cannon.​grav_round

Salve gravitationnelle
6sincantation de 2.5s30 m110100%

Tir pilon

Tire une série de tirs qui martèlent la cible et lui infligent <<1[$d point/$d point/$d points]>> de dégâts d'arme.

FQN: abl.​npc.​ability.​cannon.​hammer_shot

Tir pilon
1.5sinstantané30 m110100%

Salves chargées

Fait pivoter le canon d'assaut et tire des salves chargées puissantes sur la cible pour lui infliger de lourds dégâts.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Salves chargées
6sincantation de 1.5s30 m110100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Champ de protection

FQN: abl.​npc.​ability.​buff.​armor_field

Champ de protection
3m 0sinstantanéany0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_non_a04
  • Material: head_cathar_bms_non_a04c01
  • Eye material: eye_cathar_non_a01c01_m
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_cathar_bms_non_a01_chops
  • + facehair_cathar_bms_non_a01_goatee
  • + facehair_cathar_bms_non_a01_mustache
  • Material: facehair_human_non_a01_v01_m
facepaintpattern_cathar_non_c03_u
    Body details
    SlotDetails
    chestchest_capetight_bms_archetype
    • + chest_capetight_bms_med_sm_tier_a03_bandoleer
    • + chest_capetight_bms_med_sm_tier_a03_collar
    • Material: chest_capetight_med_sm_tier_a03c01_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_a27pilot02_u_v01
    handhand_glove_bms_archetype
    • + hand_glove_bms_heavy_ge_a44_forearm
    • Material: hand_glove_heavy_ge_a44flametrooper01_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_med_sp_a04_back
    • + waist_belt_bms_med_sp_a04_front
    • Material: waist_belt_med_ge_a55c03
    legleg_pant_bms_archetype
    • Material: leg_armor02_med_sm_tier_a03c01_u_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_sm_tier_a03_shin
    • Material: boot_tall_med_sm_tier_a03c01_u