1. PNJs
  2. event
  3. bounty_hunting
  4. shared
  5. bounties
  6. pyro_bounty
Portrait

Sogan Sur <Homme de main de baron du crime>

Level 15-70 | Elite | Boule de feu


Attributs

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[summon_pyro_bounty]

FQN: abl.​event.​bounty_hunting.​bounties.​summon_pyro_bounty

[summon_pyro_bounty]
2h 30m 0sinstantanéany999100%

Fonte d'armure

FQN: abl.​npc.​ability.​tech.​armor_melt

Fonte d'armure
15sinstantané10 m900100%

Accélérateur tactique

Augmente les dégâts dus aux pouvoirs de feu subis par la cible.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Accélérateur tactique
30sincantation de 3s30 m900100%

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstantané15 m800100%

Balayage de flammes

FQN: abl.​npc.​ability.​tech.​flame_sweep

Balayage de flammes
12sinstantané4 m700100%

Charge express

FQN: abl.​npc.​ability.​tech.​jet_charge

Charge express
30sinstantané8-30 m600100%

Sonde plasma

Déploie un drone de plasma qui inflige des dégâts intermédiaires progressifs à tous les ennemis à proximité pendant 15 secondes. REMARQUE : équilibré si le joueur quitte la ZE après 2 cycles.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Sonde plasma
12sinstantané30 m500100%

Lance-flammes

FQN: abl.​npc.​ability.​tech.​bh_flame_thrower

Lance-flammes
15scanalisation de 4s10 m300100%

Bombe incendiaire

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Bombe incendiaire
12sincantation de 3s30 m200100%

Lance-flammes

FQN: abl.​npc.​ability.​tech.​flamethrower_weapon_flurry

Lance-flammes
1scanalisation de 3s7 m1100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.sogan_sur

Starts conversation: cnv.event.bounty_hunting.shared.bounties.pyro_bounty

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_zabrakrep_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet11_bmn_archetype
  • + face_bhhelmet11_bmn_heavy_bh_a08_shield
  • Material: face_bhhelmet11_heavy_bh_a08c01_u
hairhair_zabrakrep_bmn_non_a02_base
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h02_p
    eyecolor
     eyecolor_zabrak_non_h02_s
      complexioncomp_zabrak_non_c25_m
        facepainttattoo_zabrak_non_good03_u
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_trencharmor_bmn_archetype
            • + chest_trencharmor_bmn_heavy_tr_tier_a04_gear
            • Material: chest_trencharmor_heavy_tr_tier_a04c01_m
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_bh_a03_forearm
            • Material: hand_gauntlet_heavy_bh_a03c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_a05_back
            • + waist_belt_bmn_heavy_tr_a05_front
            • Material: waist_belt_heavy_ge_a05reptrooper01_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_tr_a02c04_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a05_shin
            • Material: boot_tall_heavy_tr_a05c02_u