1. PNJs
  2. exp
  3. seasons
  4. 01
  5. ep_07
  6. story
  7. ambient
  8. errand_runner
Portrait

Coursière

Level 10 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.errand_runner

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet15_bfa_archetype
  • Material: face_smhelmet15_heavy_sm_mtx03c01_u
hairhair_human_bfa_mtx_a02
  • Material: hair_human_mtx_a02_v01_f
facehair[no archetype]
  • + facehair_human_bfa_asian_sw_cyber02_side02
  • Material: facehair_human_non_sw_cyber02_u
skincolor
 skincolor_human_african_h03_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor
       eyecolor_human_non_h04_s
        Body details
        SlotDetails
        chestchest_tight_bfa_archetype
        • Material: chest_tight_heavy_sm_mtx03c01_u
        bracerbracer_tall_bfa_archetype
        • Material: bracer_tall_heavy_sm_mtx03c01_u
        handhand_gloveskin02_bfa_archetype
        • Material: hand_gloveskin02_med_ge_zk01c01_u
        waistwaist_belt_bfa_archetype
        • + waist_belt_bfa_heavy_sm_mtx03_front
        • + waist_belt_bfa_heavy_sm_mtx03_back
        • Material: waist_belt_heavy_sm_mtx03c01_u
        legleg_pant_bfa_archetype
        • Material: leg_pant_heavy_sm_mtx03c01_u
        bootboot_tall_bfa_archetype
        • Material: boot_tall_heavy_sm_mtx03c01_u