1. PNJ
  2. location
  3. flashpoint
  4. shared
  5. the_tomb_opens
  6. flavor
  7. tormented_explorer03
Portrait

[tormented_explorer03]

Level 20 | Standard | À distance


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a07
  • + hair_human_bfn_non_a07_ponytail
  • Material: hair_human_non_a07_v01_f
haircolor
(one of 3)
 haircolor_human_non_h13_p
     haircolor_human_non_h05_p
       haircolor_human_non_h11_p
        eyecolor
        (one of 2)
         eyecolor_human_non_h01_s
           eyecolor_human_non_h05_s
            complexioncomp_human_non_c25_f
              Body details
              SlotDetails
              chestchest_baggy_bfn_archetype
              • + chest_baggy_bfn_light_ge_a32_loin
              • + chest_baggy_bfn_light_ge_a32_straps
              • Material: chest_baggy_light_ge_a32settler01_f
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_light_ge_a32settler02_u_v02
              handhand_glove_bfn_archetype
              • + hand_glove_bfn_light_ge_a32_cuff
              • Material: hand_glove_light_ge_a32settler02_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_light_ge_a32_back
              • + waist_belt_bfn_light_ge_a32_front
              • Material: waist_belt_light_ge_a32settler02_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_light_ge_a32settler02_f_v01
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_light_ge_a32_pouch
              • Material: boot_tall_light_ge_a32settler01_u
              All NPCs with this appearance (2)