1. PNJs
  2. location
  3. balmorra_republic
  4. mob
  5. humanoid
  6. empire
  7. imperial_machinist
Portrait

Machiniste impériale

Level 32-33 | Strong | Commandant de droïdes


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde plasma

Déploie un drone de plasma qui inflige des dégâts intermédiaires progressifs à tous les ennemis à proximité pendant 15 secondes. REMARQUE : équilibré si le joueur quitte la ZE après 2 cycles.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Sonde plasma
12sinstantané30 m150%

Sonde d'interrogatoire

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Sonde d'interrogatoire
20sinstantané30 m1100%

Sonde de kolto

FQN: abl.​npc.​ability.​tech.​kolto_probe_self

Sonde de kolto
6sinstantanéany1100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 16774542257121193016

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a04
  • Material: head_human_african_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bfn_archetype
  • + face_gehelmet11_bfn_med_ge_a09_goggle
  • Material: face_gehelmet11_med_ge_a09impsoldier01_u
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h04_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h14_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h01_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_f
                      comp_human_non_c01_f
                        comp_human_non_c31_f
                          comp_human_non_c29_f
                            facepaint
                            (one of 4)
                            makeup_human_non_c01_f
                              makeup_human_non_c02_f
                                makeup_human_non_c03_f
                                  makeup_human_non_c04_f
                                    age
                                    (one of 2)
                                    age_non_non_mid01_f
                                      age_non_non_none_u
                                        Body details
                                        SlotDetails
                                        chestchest_tight_bfn_archetype
                                        • + chest_tight_bfn_med_ge_a09_back
                                        • + chest_tight_bfn_med_ge_a09_strap
                                        • Material: chest_tight_med_ge_a09impsoldier01_f
                                        bracerbracer_short_bfn_archetype
                                        • Material: bracer_short_med_ge_a09impsoldier01_u_v02
                                        handhand_glove_bfn_archetype
                                        • + hand_glove_bfn_med_ge_a09_forearm
                                        • Material: hand_glove_med_ge_a09impsoldier01_u
                                        waistwaist_belt_bfn_archetype
                                        • + waist_belt_bfn_med_ge_a09_front
                                        • Material: waist_belt_med_ge_a09impsoldier01_u
                                        legleg_pant_bfn_archetype
                                        • Material: leg_pant_med_ge_a09impsoldier01_f_v02
                                        bootboot_tall_bfn_archetype
                                        • + boot_tall_bfn_med_ge_a09_shin
                                        • Material: boot_tall_med_ge_a09impsoldier01_u