1. PNJs
  2. location
  3. taris_imperial
  4. mob
  5. humanoids
  6. imperial
  7. koa_research_assistant
Portrait

Assistante de recherche de Koa

Level 35 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bfa_african_a04
  • Material: head_human_african_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bfa_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
skincolor
(one of 3)
 skincolor_human_non_h02_p
     skincolor_human_non_h05_p
       skincolor_human_non_h01_p
        haircolor
        (one of 3)
         haircolor_human_non_h01_p
           haircolor_human_non_h11_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 2)
              [empty]
              [empty]
              complexion
              (one of 3)
              comp_human_non_c31_f
                comp_human_non_c01_f
                  comp_human_non_c07_f
                    facepaint
                    (one of 3)
                    makeup_human_non_c03_f
                      makeup_human_non_c16_f
                        makeup_human_non_c09_f
                          age
                          (one of 2)
                          [empty]
                          [empty]
                          Body details
                          SlotDetails
                          chestchest_tight_bfa_archetype
                          • Material: chest_tight_med_ge_a10impofficer01_f
                          bracerbracer_short_bfa_archetype
                          • Material: bracer_short_med_ge_a10impofficer01_u_v01
                          handhand_glove_bfa_archetype
                          • Material: hand_glove_med_ge_a10impofficer01_u
                          waistwaist_belt_bfa_archetype
                          • Material: waist_belt_med_ge_a10impofficer01_u
                          legleg_pant_bfa_archetype
                          • Material: leg_pant_med_ge_a10impofficer01_f_v01
                          bootboot_tall_bfa_archetype
                          • Material: boot_tall_med_ge_a10impofficer01_u