1. PNJs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. escaped_prisoners
  7. rattataki_rager
Portrait

Homme de main

Level 41-42 | Strong | Garde de choc


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier électrique

FQN: abl.​npc.​ability.​tech.​electric_shield

Bouclier électrique
1m 30sinstantanéany30100%

Stratégie défensive

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Stratégie défensive
60sinstantanéany20100%

Cellule de plasma

Charge votre fusil d'une cellule énergétique de plasma, donnant à vos attaques de fusil une chance d'infliger des dégâts de plasma supplémentaires progressifs. Une seule cellule peut être active à la fois.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Cellule de plasma
60sincantation de 1.5sany10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_zabrakimp_bms_african_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_zabrakimp_bms_african_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_zabrakimp_bms_african_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_zabrakimp_bms_african_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakimp_bms_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a02_base
  • + hair_zabrakimp_bms_non_a02_front
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a04_base
  • + hair_zabrakimp_bms_non_a04_side
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
haircolor
(one of 4)
 haircolor_sith_non_h01_p
     haircolor_sith_non_h03_p
       haircolor_sith_non_h05_p
         haircolor_sith_non_h06_p
          eyecolor
          (one of 4)
           eyecolor_zabrak_non_h01_s
             eyecolor_zabrak_non_h03_s
               eyecolor_zabrak_non_h05_s
                 eyecolor_zabrak_non_h06_s
                  complexioncomp_zabrak_non_eyebrow01_m
                    facepaint
                    (one of 4)
                    tattoo_zabrak_non_evil01_u
                      tattoo_zabrak_non_evil03_u
                        tattoo_zabrak_non_evil05_u
                          tattoo_zabrak_non_evil06_u
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_med_ge_a20_tunic
                                • + chest_tight_bms_med_ge_a20_hooddown
                                • Material: chest_tight_med_ge_a20slave02_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a20slave01_u_v01
                                handhand_glove_bms_archetype
                                • Material: hand_glove_med_ge_a20slave02_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a20_front
                                • + waist_belt_bms_med_ge_a20_back
                                • Material: waist_belt_med_ge_a20slave02_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a20slave02_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a20_straps
                                • Material: boot_tall_med_ge_a20slave02_u
                                All NPCs with this appearance (5)