1. PNJ
  2. exp
  3. uprisings
  4. denova
  5. trench_runner
  6. mini_bosses
  7. vibroblade
Portrait

Major Nayva Isoder <Pillards de Rike>

Level 75 | Champion | Mêlée


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe experte

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​vibroblade_master_strike

Frappe experte
20s3s channel4 m100100%

Lames tourbillonnantes

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​vibroblade_whirling_blades

Lames tourbillonnantes
15sinstant5 m90100%

Saut d'attaque

Saute sur la cible, l'immobilisant pendant 1,5 seconde et lui infligeant des dégâts légers.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​vibroblade_leap

Saut d'attaque
15sinstant30 m80100%

Attaque de mêlée

Série d'attaques de mêlée pour PNJ.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​vibroblade_flurry

Attaque de mêlée
1.5sinstant4 m10100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 5194695669827678456, 11123086626378628098

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_mtx_a09
  • Material: hair_human_mtx_a09_v01_f
skincolor
 skincolor_mirialan_non_h01_p
    haircolor
     haircolor_human_non_h06_p
      Body details
      SlotDetails
      chestchest_trenchtight_bfs_archetype
      • + chest_trenchtight_bfs_heavy_tr_a05_back
      • + chest_trenchtight_bfs_heavy_tr_a05_shld
      • Material: chest_trenchtight_heavy_tr_a05c04_f
      bracerbracer_short_bfs_archetype
      • Material: bracer_short_heavy_tr_a05c02_u_v02
      handhand_gauntlet_bfs_archetype
      • + hand_gauntlet_bfs_heavy_tr_a05_wrist
      • Material: hand_gauntlet_heavy_tr_a05c02_u
      waistwaist_belt_bfs_archetype
      • + waist_belt_bfs_heavy_tr_a05_back
      • + waist_belt_bfs_heavy_tr_a05_front
      • Material: waist_belt_heavy_tr_a05c02_u
      legleg_pant_bfs_archetype
      • Material: leg_pant_heavy_tr_a05c02_m_v02
      bootboot_tall_bfs_archetype
      • + boot_tall_bfs_heavy_tr_a05_shin
      • Material: boot_tall_heavy_tr_a05c02_u