1. PNJs
  2. exp
  3. 04
  4. manaan
  5. world_arc
  6. imperial
  7. mission_4
  8. gunship_trooper
Portrait

Soldat de vaisseau armé

Level 78-80 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe de crosse

Frappe la cible avec la crosse du fusil, lui infligeant des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Frappe de crosse
9sinstantané4 m1000100%

Tir pilon

Réalise une série de tirs pilons qui infligent des dégâts légers à la cible. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Tir pilon
4.5sinstantané30 m990100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 11646715184987308609

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_trhelmet23_bmn_archetype
  • + face_trhelmet23_bmn_tr_mtx05_back
  • Material: face_trhelmet23_heavy_tr_mtx05c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_tr_mtx02_shoulder
  • + chest_tight_bmn_heavy_tr_mtx02_chest
  • Material: chest_tight_heavy_tr_mtx02c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_tr_mtx02c01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a09_front
  • Material: waist_belt_heavy_tr_a09c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a14military01_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a05_shin
  • Material: boot_tall_heavy_tr_a05c02_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
faceface_trhelmet23_bfn_archetype
  • + face_trhelmet23_bfn_tr_mtx05_back
  • Material: face_trhelmet23_heavy_tr_mtx05c01_u
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_heavy_tr_mtx02_shoulder
  • + chest_tight_bfn_heavy_tr_mtx02_chest
  • Material: chest_tight_heavy_tr_mtx02c01_u
bracerbracer_short_bfn_archetype
  • Material: bracer_short_heavy_tr_mtx02c01_u
handhand_glove_bfn_archetype
  • + hand_glove_bfn_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_heavy_tr_a09_front
  • Material: waist_belt_heavy_tr_a09c01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_ge_a14military01_f_v01
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_tr_a05_shin
  • Material: boot_tall_heavy_tr_a05c02_u
All NPCs with this appearance (4)